Goats do not use the damage of held items when ramming entities.
Goat’s long jump is not affected by the jump boost effect.
Logs can be replaced with stone near lava pools.
Hanging Roots appear large when an item entity.
Strength and weakness potions / custom attack damage attributes does not change damage from goats.
Loaded chunks sometimes don’t render until the player moves their head slightly.
Captured axolotl constantly tries to leave water.
Creative mode obtained Bucket of Axolotl/Tropical Fish only spawns one kind axolotl/tropical fish.
Calcite is too quiet compared to other blocks.
MINECRAFT TILT SHIFT SHADER UPDATE
Ghost items can be created using /item (server doesn’t update client inventory correctly).
Pistons and dispensers can be used to create ghost blocks using powder snow.
Turkish lira sign (₺) appears as □ in the game.
“Enchantments are saved as shorts, but are loaded as and function with integer values”.
“Sun, moon, and/or clouds are not showing if render distance is below 4”.
In case of DNS-based redirection, the client will send the hostname actually used to connect (this restores the pre-1.17 behaviour).
Zombies, Zombie Villagers, Husks and Drowned will no longer pick up glow ink sacs.
Powder snow now fills cauldrons 2 times faster than before (still pretty slowly, though!).
Raised the drop rate for copper ingots from Drowned to 11% + 2% per level of looting.
Status effects on goats now also apply when the goat is jumping or ramming.
Non-screaming goats now have a rare chance to produce a screaming goat when bred.
Blue axolotls can now only be obtained through breeding.
Update 1.18 Part 2 Release Date Official Part 1 Release Video Update 1.17.1 Patch Notes & Changelog Main Changes Minecraft 1.18 Part 2 will release later this year, so sit tight and enjoy the new content brought by Part 1 for now. This is just Part 1 of the 1.17 update and we can still expect more coming with Part 2.